The Vive Pro Eye launches today in the UK, with a price tag of £1499. Building on the previous HTC VIVE Pro, the VR headset features eye tracking which greatly improves the experience. The headset is marketed towards enterprise customers. For business customers, the headset will be bundled with Advantage, an enterprise licence and 2-year warranty for commercial use.

Graham Wheeler, GM, HTC Europe commented, “The Vive Pro has been the go-to VR solution for businesses around the world. The Vive Pro Eye takes this technology one step further as the demands for enterprise-grade VR grow and evolve. From more effective training to more insightful data analytics, it provides professional users with the tools to continue improving the way we work through VR”.

Specifications of the Vive Pro Eye

  • Price: £1499
  • Screens: Dual AMOLED 3.5’’ diagonal
  • Resolution: 1440 x 1600 pixels per eye (2880 x 1600 pixels combined)
  • Refresh Rate: 90 Hz
  • Field of View: 110 degrees
  • Audio: Hi-Res-certified headset, Hi-Res-certified headphones (removable), high-impedance headphone support, enhanced headphone ergonomics
  • Input: Dual integrated microphones
  • Connections: USB-C 3.0, DP 1.2, Bluetooth
  • Sensors: SteamVR™ Tracking, G-sensor, gyroscope, proximity, interpupillary (IPD) sensor, eye tracking
  • Ergonomics: Eye relief with lens distance adjustment, adjustable IPD, adjustable headphones, adjustable strap
Vive Pro Eye
A picture of the Vive Pro Eye. Photo credit: HTC.

Analysis

The Vive Pro Eye is powerful. VR enthusiasts have coveted eye tracking for years, and the iteration of the HTV VIVE provides an excellent headset with the capabilities bundled in.

The deep data analysis is particularly interesting. The headset can track real-time user feedback to create a heatmap of where people look, which gives insights into decision-making and speed. This is invaluable for companies who want to really understand how the users think and react, from observing what happens during a disaster to targets during activities.

This does block out the headset from most people, of course. It is expensive, for the players who want the very best of the best. Not all software supports eye tracking as well, so its impact is limited. But HTC is clearly going for enterprise customers, much like Oculus Quest with its enterprise version. But unlike Oculus, The Vive Pro Eye is going all-in.


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Tom Ffiske

Editor, Virtual Perceptions

Tom Ffiske specialises in writing about VR, AR, and MR across the immersive reality industry. Tom is based in London. 

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