Varjo announced that they will release two new VR headsets, the VR-2 and the VR-2 Pro. The headsets will deliver ‘human eye-resolution’ (4K per eye) and hand tracking, designed for industrial-grade applications.
Both headsets have third-party support as well. The VR-2 and VR-2 Pro include support from SteamVR and Valve for development. The benefit is that it is easier to track analytics and development by using the platforms. Separately, the VR-2 Pro comes with hand tracking technology with thanks to Ultraleap.
The VR-2 and the VR-2 Pro are available today, starting at $4,995 and $5,995 respectively.
The main difference between the VR-2 and VR-2 Pro is the hand tracking. The latter headset uses the technology, with thanks to Ultraleap.
Steve Cliffe, CEO of Ultraleap, comments: “Varjo’s human-eye resolution visual fidelity is unprecedented. So is the accuracy and low latency of Ultraleap’s hand tracking.
“We’re very excited about the value it will unlock for demanding use-cases such as training, simulation and industrial design.”
Varjo supplied comparison shots between the HTC VIVE Pro and the VR-2 Pro:
Varjo hopes to lower the barriers of entry for using VR in the enterprise market. But at over four grand a pop, the barriers are incredibly tall for a single person but surmountable by a major company.
Even so, would they? The VR-2 and VR-2 Pro are both hefty devices which have a lot of potential, offering the very highest fidelity. A long time ago, the Pimax wowed people with their 4K an eye headset. Now it is becoming the norm, with some added bells and whistles for anyone who wants to take the leap.
So, the VR headsets offer the best in class. Now Varjo needs to cultivate its relationships with current partners (Volvo, Siemens) while expanding on its client base. But competition increases. Oculus is offering enterprise-grade solutions, HTC is doubling down on their headsets, and Microsoft is working with the US army. The money pot has a lot of bees hovering and buzzing around the area.
Editor, Virtual Perceptions
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