At the moment we are in what I call the ‘Wild West’ of VR. Hundreds of new companies are cropping… Read More »The real winners in VR are the conference organisers
In 1995 Nintendo introduced the Virtual Boy, one of its greatest commercial failures. Poor third-party support, poor graphics, and misleading marketing led to the failure of the first gaming VR headset. But over twenty years later, we have finally reached a point where the technology has caught up with the imagination and creativity of its developers, and we are now on the crest of a massive, industry-changing wave of innovation.
Read More »Why Virtual Reality won't go the same way as 3DTV